Face Palm

An interactive installation that projects and warp self-perception on your palms.

Tags

video mirror, projection mapping

2018

video mirror

Face Palm
Cover image for Face Palm

An interactive installation exploring digital reflection and self-perception through real-time video manipulation. Drawing inspiration from Daniel Rozin's mechanical mirrors series, this piece reimagines the concept of reflection by projecting the audience's face onto their own palms, creating an intimate and surreal interaction between self-image and physical gesture.

Concept

Face Palm explores the intersection of body, identity, and digital reflection. While traditional mirrors and digital displays create a separation between viewer and reflection, this installation collapses that distance by turning the viewer's own hand into a canvas for their face. The work builds upon the legacy of interactive mirrors in media art—pioneered by artists like Daniel Rozin with his Mechanical Mirrors series (1999-present)—but introduces a uniquely intimate twist by using the human body itself as the reflective surface.

The palm, being both a part of our body and a tool for touch and manipulation, serves as a perfect metaphor for our relationship with self-image in the digital age. As viewers move their hands, they literally hold, shape, and distort their own face, creating a playful yet profound commentary on self-perception and digital embodiment.

Implementation

The installation utilizes Processing and OpenCV to process dual real-time camera feeds, creating a digital mirror system reminiscent of Rozin's "Software Mirrors" series but with a unique bodily interface. One camera captures facial features while the other tracks palm positioning, creating a synchronized video-mirror system.

Face (on the) Palm
The installation creates a dynamic video mirror where hand movements actively reshape and distort the projected self-image, exploring themes of identity and physical embodiment through digital reflection.
Projection Mapping
Through a sophisticated real-time masking system, the top camera tracks hand contours while the bottom camera captures facial features. This dual-camera setup enables precise projection mapping of facial features onto the palm's surface, creating a responsive, flesh-based canvas.
Experimenting visuals with MANY facesExperimenting visuals with MANY facesOriginal installation at NYU Abu DhabiOriginal installation at NYU Abu Dhabi

Exhibition

2019, Future Lab, West Bund Art Center, Shanghai

Acknowledgement

This work is completed under the course Sensors, Body, & Motion taught by Aaron Sherwood at NYU Abu Dhabi.

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